Test case details

Preparation Code

<canvas id="canvas" height="256" width="256"></canvas>
var canvas = document.getElementById('canvas'); var canvasWidth = canvas.width; var canvasHeight = canvas.height; var ctx = canvas.getContext('2d'); var imageData = ctx.getImageData(0, 0, canvasWidth, canvasHeight); var data = imageData.data; var buf = new ArrayBuffer(imageData.data.length); var buf8 = new Uint8ClampedArray(buf); var data32 = new Uint32Array(buf); var pixels = new Int32Array(imageData.data.buffer);
ctx.putImageData(imageData, 0, 0);

Test cases

Test #1

var c = 0; var len = data.length / 4; for (var i = 0; i < len; i++) { var alpha = data[i + 3]; if (alpha !== 0) { c++; } }

Test #2

var c = 0; var c = 0; var len = pixels.length; for (var i = 0; i < len; i++) { var alpha = (pixels[i] >> 24) & 0xFF; if (alpha !== 0) { c++; } }

Test #3

var c = 0; var len = pixels.length; for (var i = 0; i < len; i++) { var alpha = pixels[i] & 0xFF000000; if (alpha !== 0) { c++; } }