Test case details

Preparation Code

<canvas id="canvas" height="640" width="480"></canvas>
var canvas = document.getElementById('canvas'); var canvasWidth = canvas.width; var canvasHeight = canvas.height; var ctx = canvas.getContext('2d'); var imageData = ctx.getImageData(0, 0, canvasWidth, canvasHeight); var data = imageData.data; var buf = new ArrayBuffer(imageData.data.length); var buf8 = new Uint8ClampedArray(buf); var data32 = new Uint32Array(buf);
ctx.putImageData(imageData, 0, 0);

Test cases

Test #1

for (var y = 0; y < canvasHeight; ++y) { for (var x = 0; x < canvasWidth; ++x) { var index = (y * canvasWidth + x) * 4; var value = x * y & 0xff; data[index] = value; // red data[++index] = value; // green data[++index] = value; // blue data[++index] = 255; // alpha } }

Test #2

for (var y = 0; y < canvasHeight; ++y) { for (var x = 0; x < canvasWidth; ++x) { var value = x * y & 0xff; data32[y * canvasWidth + x] = (255 << 24) | // alpha (value << 16) | // blue (value << 8) | // green value; // red } } imageData.data.set(buf8);