1 | getWhetherTileIncludeCamera(tile) {
let cameras = this.cameras;
let box = tile.cached.box;
let sphere = tile.cached.sphere;
let isInBox = false;
let tileTransformElems = tile.cached.transform.elements;
let tileWorldX = tileTransformElems[12],
tileWorldY = tileTransformElems[13],
tileWorldZ = tileTransformElems[14];
if (box) {
let worldBox = new Box3(
new Vector3(
tileWorldX + box.min.x,
tileWorldY + box.min.y,
tileWorldZ + box.min.z
),
new Vector3(
tileWorldX + box.max.x,
tileWorldY + box.max.y,
tileWorldZ + box.max.z
)
);
for (let i = 0; i < cameras.length; i++) {
let camera = cameras[i];
if (worldBox.containsPoint(camera.position)) {
isInBox = true;
break;
}
}
} else if (sphere) {
for (let i = 0; i < cameras.length; i++) {
let camera = cameras[i];
if (sphere.containsPoint(camera.position)) {
isInBox = true;
break;
}
}
}
return isInBox;
}
| ready |
2 | getWhetherTileIncludeCamera(tile) {
let cameras = this.cameras;
let box = tile.cached.box;
let sphere = tile.cached.sphere;
let isInBox = false;
let tileTransformElems = tile.cached.transform.elements;
let tileWorldX = tileTransformElems[12],
tileWorldY = tileTransformElems[13],
tileWorldZ = tileTransformElems[14];
if (box) {
let worldBox = new Box3(
new Vector3(
tileWorldX + box.min.x,
tileWorldY + box.min.y,
tileWorldZ + box.min.z
),
new Vector3(
tileWorldX + box.max.x,
tileWorldY + box.max.y,
tileWorldZ + box.max.z
)
);
for (let i = 0; i < cameras.length; i++) {
let camera = cameras[i];
if (worldBox.containsPoint(camera.position)) {
isInBox = true;
break;
}
}
} else if (sphere) {
for (let i = 0; i < cameras.length; i++) {
let camera = cameras[i];
if (sphere.containsPoint(camera.position)) {
isInBox = true;
break;
}
}
}
return isInBox;
}
| ready |