Math.floor | index = Math.floor(Math.random()*100000);
results += Math.floor(values[index][0] / values[index][1]);
results += Math.floor(values[index][1] / values[index][2]);
results += Math.floor(values[index][2] / values[index][0]);
| ready |
Math.round | index = Math.floor(Math.random()*100000);
results += Math.round(values[index][0] / values[index][1]);
results += Math.round(values[index][1] / values[index][2]);
results += Math.round(values[index][2] / values[index][0]);
| ready |
parseInt | index = Math.floor(Math.random()*100000);
results += parseInt(values[index][0] / values[index][1]);
results += parseInt(values[index][1] / values[index][2]);
results += parseInt(values[index][2] / values[index][0]);
| ready |
Bitwise | | index = Math.floor(Math.random()*100000);
results += values[index][0] / values[index][1] | 0;
results += values[index][1] / values[index][2] | 0;
results += values[index][2] / values[index][0] | 0;
| ready |
Bitwise | index = Math.floor(Math.random()*100000);
results += values[index][0] / values[index][1] >> 0;
results += values[index][1] / values[index][2] >> 0;
results += values[index][2] / values[index][0] >> 0;
| ready |
Tilde | index = Math.floor(Math.random()*100000);
results += ~~(values[index][0] / values[index][1]);
results += ~~(values[index][1] / values[index][2]);
results += ~~(values[index][2] / values[index][0]);
| ready |
Fast round | index = Math.floor(Math.random()*100000);
results += round(values[index][0] / values[index][1]);
results += round(values[index][1] / values[index][2]);
results += round(values[index][2] / values[index][0]);
| ready |
Fast floor | index = Math.floor(Math.random()*100000);
results += floor(values[index][0] / values[index][1]);
results += floor(values[index][1] / values[index][2]);
results += floor(values[index][2] / values[index][0]);
| ready |