innerHTML vs removeChild (v10)

Revision 10 of this benchmark created on


Description

what method for empty a element is faster ?

Preparation HTML

<div id='box'></div>

Setup

var box = document.getElementById('box');
    box.innerHTML = 'sf g<b>s f</b>s df<p>df gsdfg sf g<b>s f</b>s df<p>df gsdfg sf g<b>s f</b>s df<p>df gsdfg sf g<b>s f</b>s df<p>df gsdfg sf g<b>s f</b>s df<p>df gsdfg sf g<b>s f</b>s df<p>df gsdfg sf g<b>s f</b>s df<p>df gsdfg sf g<b>s f</b>s df<p>df gsdfg sf g<b>s f</b>s df<p>df gsdfg sf g<b>s f</b>s df<p>df gsdfg sf g<b>s f</b>s df<p>df gsdfg sf g<b>s f</b>s df<p>df gsdfg sf g<b>s f</b>s df<p>df gsdfg sf g<b>s f</b>s df<p>df gsdfg sf g<b>s f</b>s df<p>df gsdfg sf g<b>s f</b>s df<p>df gsdfg sf g<b>s f</b>s df<p>df gsdfg sf g<b>s f</b>s df<p>df gsdfg sf g<b>s f</b>s df<p>df gsdfg sf g<b>s f</b>s df<p>df gsdfg sf g<b>s f</b>s df<p>df gsdfg sf g<b>s f</b>s df<p>df gsdfg sf g<b>s f</b>s df<p>df gsdfg sf g<b>s f</b>s df<p>df gsdfg sf g<b>s f</b>s df<p>df gsdfg sf g<b>s f</b>s df<p>df gsdfg sf g<b>s f</b>s df<p>df gsdfg sf g<b>s f</b>s df<p>df gsdfg sf g<b>s f</b>s df<p>df gsdfg sf g<b>s f</b>s df<p>df gsdfg sf g<b>s f</b>s df<p>df gsdfg sf g<b>s f</b>s df<p>df gsdfg sf g<b>s f</b>s df<p>df gsdfg sf g<b>s f</b>s df<p>df gsdfg sf g<b>s f</b>s df<p>df gsdfg sf g<b>s f</b>s df<p>df gsdfg sf g<b>s f</b>s df<p>df gsdfg sf g<b>s f</b>s df<p>df gsdfg sf g<b>s f</b>s df<p>df gsdfg sf g<b>s f</b>s df<p>df gsdfg sf g<b>s f</b>s df<p>df gsdfg sf g<b>s f</b>s df<p>df gsdfg sf g<b>s f</b>s df<p>df gsdfg sf g<b>s f</b>s df<p>df gsdfg sf g<b>s f</b>s df<p>df gsdfg sf g<b>s f</b>s df<p>df gsdfg sf g<b>s f</b>s df<p>df gsdfg sf g<b>s f</b>s df<p>df gsdfg sf g<b>s f</b>s df<p>df gsdfg sf g<b>s f</b>s df<p>df gsdfg sf g<b>s f</b>s df<p>df gsdfg sf g<b>s f</b>s df<p>df gsdfg sf g<b>s f</b>s df<p>df gsdfg sf g<b>s f</b>s df<p>df gsdfg sf g<b>s f</b>s df<p>df gsdfg sf g<b>s f</b>s df<p>df gsdfg sf g<b>s f</b>s df<p>df gsdfg sf g<b>s f</b>s df<p>df gsdfg sf g<b>s f</b>s df<p>df gsdfg sf g<b>s f</b>s df<p>df gsdfg sf g<b>s f</b>s df<p>df gsdfg sf g<b>s f</b>s df<p>df gsdfg sf g<b>s f</b>s df<p>df gsdfg sf g<b>s f</b>s df<p>df gsdfg sf g<b>s f</b>s df<p>df gsdfg sf g<b>s f</b>s df<p>df gsdfg sf g<b>s f</b>s df<p>df gsdfg sf g<b>s f</b>s df<p>df gsdfg sf g<b>s f</b>s df<p>df gsdfg sf g<b>s f</b>s df<p>df gsdfg sf g<b>s f</b>s df<p>df gsdfg sf g<b>s f</b>s df<p>df gsdfg sf g<b>s f</b>s df<p>df gsdfg sf g<b>s f</b>s df<p>df gsdfg sf g<b>s f</b>s df<p>df gsdfg sf g<b>s f</b>s df<p>df gsdfg sf g<b>s f</b>s df<p>df gsdfg sf g<b>s f</b>s df<p>df gsdfg sf g<b>s f</b>s df<p>df gsdfg sf g<b>s f</b>s df<p>df gsdfg sf g<b>s f</b>s df<p>df gsdfg sf g<b>s f</b>s df<p>df gsdfg sf g<b>s f</b>s df<p>df gsdfg sf g<b>s f</b>s df<p>df gsdfg sf g<b>s f</b>s df<p>df gsdfg sf g<b>s f</b>s df<p>df gsdfg sf g<b>s f</b>s df<p>df gsdfg sf g<b>s f</b>s df<p>df gsdfg sf g<b>s f</b>s df<p>df gsdfg sf g<b>s f</b>s df<p>df gsdfg sf g<b>s f</b>s df<p>df gsdfg sf g<b>s f</b>s df<p>df gsdfg sf g<b>s f</b>s df<p>df gsdfg sf g<b>s f</b>s df<p>df gsdfg sf g<b>s f</b>s df<p>df gsdfg sf g<b>s f</b>s df<p>df gsdfg sf g<b>';
    var i=box.children.length;

Teardown


    box.innerHTML = 'sf g<b>s f</b>s df<p>df gsdfg sf g<b>s f</b>s df<p>df gsdfg sf g<b>s f</b>s df<p>df gsdfg sf g<b>s f</b>s df<p>df gsdfg sf g<b>s f</b>s df<p>df gsdfg sf g<b>s f</b>s df<p>df gsdfg sf g<b>s f</b>s df<p>df gsdfg sf g<b>s f</b>s df<p>df gsdfg sf g<b>s f</b>s df<p>df gsdfg sf g<b>s f</b>s df<p>df gsdfg sf g<b>s f</b>s df<p>df gsdfg sf g<b>s f</b>s df<p>df gsdfg sf g<b>s f</b>s df<p>df gsdfg sf g<b>s f</b>s df<p>df gsdfg sf g<b>s f</b>s df<p>df gsdfg sf g<b>s f</b>s df<p>df gsdfg sf g<b>s f</b>s df<p>df gsdfg sf g<b>s f</b>s df<p>df gsdfg sf g<b>s f</b>s df<p>df gsdfg sf g<b>s f</b>s df<p>df gsdfg sf g<b>s f</b>s df<p>df gsdfg sf g<b>s f</b>s df<p>df gsdfg sf g<b>s f</b>s df<p>df gsdfg sf g<b>s f</b>s df<p>df gsdfg sf g<b>s f</b>s df<p>df gsdfg sf g<b>s f</b>s df<p>df gsdfg sf g<b>s f</b>s df<p>df gsdfg sf g<b>s f</b>s df<p>df gsdfg sf g<b>s f</b>s df<p>df gsdfg sf g<b>s f</b>s df<p>df gsdfg sf g<b>s f</b>s df<p>df gsdfg sf g<b>s f</b>s df<p>df gsdfg sf g<b>s f</b>s df<p>df gsdfg sf g<b>s f</b>s df<p>df gsdfg sf g<b>s f</b>s df<p>df gsdfg sf g<b>s f</b>s df<p>df gsdfg sf g<b>s f</b>s df<p>df gsdfg sf g<b>s f</b>s df<p>df gsdfg sf g<b>s f</b>s df<p>df gsdfg sf g<b>s f</b>s df<p>df gsdfg sf g<b>s f</b>s df<p>df gsdfg sf g<b>s f</b>s df<p>df gsdfg sf g<b>s f</b>s df<p>df gsdfg sf g<b>s f</b>s df<p>df gsdfg sf g<b>s f</b>s df<p>df gsdfg sf g<b>s f</b>s df<p>df gsdfg sf g<b>s f</b>s df<p>df gsdfg sf g<b>s f</b>s df<p>df gsdfg sf g<b>s f</b>s df<p>df gsdfg sf g<b>s f</b>s df<p>df gsdfg sf g<b>s f</b>s df<p>df gsdfg sf g<b>s f</b>s df<p>df gsdfg sf g<b>s f</b>s df<p>df gsdfg sf g<b>s f</b>s df<p>df gsdfg sf g<b>s f</b>s df<p>df gsdfg sf g<b>s f</b>s df<p>df gsdfg sf g<b>s f</b>s df<p>df gsdfg sf g<b>s f</b>s df<p>df gsdfg sf g<b>s f</b>s df<p>df gsdfg sf g<b>s f</b>s df<p>df gsdfg sf g<b>s f</b>s df<p>df gsdfg sf g<b>s f</b>s df<p>df gsdfg sf g<b>s f</b>s df<p>df gsdfg sf g<b>s f</b>s df<p>df gsdfg sf g<b>s f</b>s df<p>df gsdfg sf g<b>s f</b>s df<p>df gsdfg sf g<b>s f</b>s df<p>df gsdfg sf g<b>s f</b>s df<p>df gsdfg sf g<b>s f</b>s df<p>df gsdfg sf g<b>s f</b>s df<p>df gsdfg sf g<b>s f</b>s df<p>df gsdfg sf g<b>s f</b>s df<p>df gsdfg sf g<b>s f</b>s df<p>df gsdfg sf g<b>s f</b>s df<p>df gsdfg sf g<b>s f</b>s df<p>df gsdfg sf g<b>s f</b>s df<p>df gsdfg sf g<b>s f</b>s df<p>df gsdfg sf g<b>s f</b>s df<p>df gsdfg sf g<b>s f</b>s df<p>df gsdfg sf g<b>s f</b>s df<p>df gsdfg sf g<b>s f</b>s df<p>df gsdfg sf g<b>s f</b>s df<p>df gsdfg sf g<b>s f</b>s df<p>df gsdfg sf g<b>s f</b>s df<p>df gsdfg sf g<b>s f</b>s df<p>df gsdfg sf g<b>s f</b>s df<p>df gsdfg sf g<b>s f</b>s df<p>df gsdfg sf g<b>s f</b>s df<p>df gsdfg sf g<b>s f</b>s df<p>df gsdfg sf g<b>s f</b>s df<p>df gsdfg sf g<b>s f</b>s df<p>df gsdfg sf g<b>s f</b>s df<p>df gsdfg sf g<b>s f</b>s df<p>df gsdfg sf g<b>s f</b>s df<p>df gsdfg sf g<b>s f</b>s df<p>df gsdfg sf g<b>s f</b>s df<p>df gsdfg sf g<b>'
  

Test runner

Ready to run.

Testing in
TestOps/sec
removeChild
while (box.firstChild) {
  box.removeChild(box.firstChild);
}
ready
innerHTML
box.innerHTML = '';
ready
removeChild - reversed
while (box.lastChild) {
  box.removeChild(box.lastChild);
}
ready
Pre-cached while
while (--i >= 0) {
        box.removeChild(box.firstChild);
        }
ready

Revisions

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