innerHTML vs removeChild (v12)

Revision 12 of this benchmark created on


Description

What's the fastest method to empty an element ?

Preparation HTML

<div id='box'>
</div>

Setup

var box = document.getElementById('box');
    box.innerHTML = 'sf g<b>s f</b>s df<p>df gsdfg sf g<b>s f</b>s df<p>df gsdfg sf g<b>s f</b>s df<p>df gsdfg sf g<b>s f</b>s df<p>df gsdfg sf g<b>s f</b>s df<p>df gsdfg sf g<b>s f</b>s df<p>df gsdfg sf g<b>s f</b>s df<p>df gsdfg sf g<b>s f</b>s df<p>df gsdfg sf g<b>s f</b>s df<p>df gsdfg sf g<b>s f</b>s df<p>df gsdfg sf g<b>s f</b>s df<p>df gsdfg sf g<b>s f</b>s df<p>df gsdfg sf g<b>s f</b>s df<p>df gsdfg sf g<b>s f</b>s df<p>df gsdfg sf g<b>s f</b>s df<p>df gsdfg sf g<b>s f</b>s df<p>df gsdfg sf g<b>s f</b>s df<p>df gsdfg sf g<b>s f</b>s df<p>df gsdfg sf g<b>s f</b>s df<p>df gsdfg sf g<b>s f</b>s df<p>df gsdfg sf g<b>s f</b>s df<p>df gsdfg sf g<b>s f</b>s df<p>df gsdfg sf g<b>s f</b>s df<p>df gsdfg sf g<b>s f</b>s df<p>df gsdfg sf g<b>s f</b>s df<p>df gsdfg sf g<b>s f</b>s df<p>df gsdfg sf g<b>s f</b>s df<p>df gsdfg sf g<b>s f</b>s df<p>df gsdfg sf g<b>s f</b>s df<p>df gsdfg sf g<b>s f</b>s df<p>df gsdfg sf g<b>s f</b>s df<p>df gsdfg sf g<b>s f</b>s df<p>df gsdfg sf g<b>s f</b>s df<p>df gsdfg sf g<b>s f</b>s df<p>df gsdfg sf g<b>s f</b>s df<p>df gsdfg sf g<b>s f</b>s df<p>df gsdfg sf g<b>s f</b>s df<p>df gsdfg sf g<b>s f</b>s df<p>df gsdfg sf g<b>s f</b>s df<p>df gsdfg sf g<b>s f</b>s df<p>df gsdfg sf g<b>s f</b>s df<p>df gsdfg sf g<b>s f</b>s df<p>df gsdfg sf g<b>s f</b>s df<p>df gsdfg sf g<b>s f</b>s df<p>df gsdfg sf g<b>s f</b>s df<p>df gsdfg sf g<b>s f</b>s df<p>df gsdfg sf g<b>s f</b>s df<p>df gsdfg sf g<b>s f</b>s df<p>df gsdfg sf g<b>s f</b>s df<p>df gsdfg sf g<b>s f</b>s df<p>df gsdfg sf g<b>s f</b>s df<p>df gsdfg sf g<b>s f</b>s df<p>df gsdfg sf g<b>s f</b>s df<p>df gsdfg sf g<b>s f</b>s df<p>df gsdfg sf g<b>s f</b>s df<p>df gsdfg sf g<b>s f</b>s df<p>df gsdfg sf g<b>s f</b>s df<p>df gsdfg sf g<b>s f</b>s df<p>df gsdfg sf g<b>s f</b>s df<p>df gsdfg sf g<b>s f</b>s df<p>df gsdfg sf g<b>s f</b>s df<p>df gsdfg sf g<b>s f</b>s df<p>df gsdfg sf g<b>s f</b>s df<p>df gsdfg sf g<b>s f</b>s df<p>df gsdfg sf g<b>s f</b>s df<p>df gsdfg sf g<b>s f</b>s df<p>df gsdfg sf g<b>s f</b>s df<p>df gsdfg sf g<b>s f</b>s df<p>df gsdfg sf g<b>s f</b>s df<p>df gsdfg sf g<b>s f</b>s df<p>df gsdfg sf g<b>s f</b>s df<p>df gsdfg sf g<b>s f</b>s df<p>df gsdfg sf g<b>s f</b>s df<p>df gsdfg sf g<b>s f</b>s df<p>df gsdfg sf g<b>s f</b>s df<p>df gsdfg sf g<b>s f</b>s df<p>df gsdfg sf g<b>s f</b>s df<p>df gsdfg sf g<b>s f</b>s df<p>df gsdfg sf g<b>s f</b>s df<p>df gsdfg sf g<b>s f</b>s df<p>df gsdfg sf g<b>s f</b>s df<p>df gsdfg sf g<b>s f</b>s df<p>df gsdfg sf g<b>s f</b>s df<p>df gsdfg sf g<b>s f</b>s df<p>df gsdfg sf g<b>s f</b>s df<p>df gsdfg sf g<b>s f</b>s df<p>df gsdfg sf g<b>s f</b>s df<p>df gsdfg sf g<b>s f</b>s df<p>df gsdfg sf g<b>s f</b>s df<p>df gsdfg sf g<b>s f</b>s df<p>df gsdfg sf g<b>s f</b>s df<p>df gsdfg sf g<b>s f</b>s df<p>df gsdfg sf g<b>s f</b>s df<p>df gsdfg sf g<b>s f</b>s df<p>df gsdfg sf g<b>s f</b>s df<p>df gsdfg sf g<b>s f</b>s df<p>df gsdfg sf g<b>';
    var i = box.children.length;

Teardown


    box.innerHTML = 'sf g<b>s f</b>s df<p>df gsdfg sf g<b>s f</b>s df<p>df gsdfg sf g<b>s f</b>s df<p>df gsdfg sf g<b>s f</b>s df<p>df gsdfg sf g<b>s f</b>s df<p>df gsdfg sf g<b>s f</b>s df<p>df gsdfg sf g<b>s f</b>s df<p>df gsdfg sf g<b>s f</b>s df<p>df gsdfg sf g<b>s f</b>s df<p>df gsdfg sf g<b>s f</b>s df<p>df gsdfg sf g<b>s f</b>s df<p>df gsdfg sf g<b>s f</b>s df<p>df gsdfg sf g<b>s f</b>s df<p>df gsdfg sf g<b>s f</b>s df<p>df gsdfg sf g<b>s f</b>s df<p>df gsdfg sf g<b>s f</b>s df<p>df gsdfg sf g<b>s f</b>s df<p>df gsdfg sf g<b>s f</b>s df<p>df gsdfg sf g<b>s f</b>s df<p>df gsdfg sf g<b>s f</b>s df<p>df gsdfg sf g<b>s f</b>s df<p>df gsdfg sf g<b>s f</b>s df<p>df gsdfg sf g<b>s f</b>s df<p>df gsdfg sf g<b>s f</b>s df<p>df gsdfg sf g<b>s f</b>s df<p>df gsdfg sf g<b>s f</b>s df<p>df gsdfg sf g<b>s f</b>s df<p>df gsdfg sf g<b>s f</b>s df<p>df gsdfg sf g<b>s f</b>s df<p>df gsdfg sf g<b>s f</b>s df<p>df gsdfg sf g<b>s f</b>s df<p>df gsdfg sf g<b>s f</b>s df<p>df gsdfg sf g<b>s f</b>s df<p>df gsdfg sf g<b>s f</b>s df<p>df gsdfg sf g<b>s f</b>s df<p>df gsdfg sf g<b>s f</b>s df<p>df gsdfg sf g<b>s f</b>s df<p>df gsdfg sf g<b>s f</b>s df<p>df gsdfg sf g<b>s f</b>s df<p>df gsdfg sf g<b>s f</b>s df<p>df gsdfg sf g<b>s f</b>s df<p>df gsdfg sf g<b>s f</b>s df<p>df gsdfg sf g<b>s f</b>s df<p>df gsdfg sf g<b>s f</b>s df<p>df gsdfg sf g<b>s f</b>s df<p>df gsdfg sf g<b>s f</b>s df<p>df gsdfg sf g<b>s f</b>s df<p>df gsdfg sf g<b>s f</b>s df<p>df gsdfg sf g<b>s f</b>s df<p>df gsdfg sf g<b>s f</b>s df<p>df gsdfg sf g<b>s f</b>s df<p>df gsdfg sf g<b>s f</b>s df<p>df gsdfg sf g<b>s f</b>s df<p>df gsdfg sf g<b>s f</b>s df<p>df gsdfg sf g<b>s f</b>s df<p>df gsdfg sf g<b>s f</b>s df<p>df gsdfg sf g<b>s f</b>s df<p>df gsdfg sf g<b>s f</b>s df<p>df gsdfg sf g<b>s f</b>s df<p>df gsdfg sf g<b>s f</b>s df<p>df gsdfg sf g<b>s f</b>s df<p>df gsdfg sf g<b>s f</b>s df<p>df gsdfg sf g<b>s f</b>s df<p>df gsdfg sf g<b>s f</b>s df<p>df gsdfg sf g<b>s f</b>s df<p>df gsdfg sf g<b>s f</b>s df<p>df gsdfg sf g<b>s f</b>s df<p>df gsdfg sf g<b>s f</b>s df<p>df gsdfg sf g<b>s f</b>s df<p>df gsdfg sf g<b>s f</b>s df<p>df gsdfg sf g<b>s f</b>s df<p>df gsdfg sf g<b>s f</b>s df<p>df gsdfg sf g<b>s f</b>s df<p>df gsdfg sf g<b>s f</b>s df<p>df gsdfg sf g<b>s f</b>s df<p>df gsdfg sf g<b>s f</b>s df<p>df gsdfg sf g<b>s f</b>s df<p>df gsdfg sf g<b>s f</b>s df<p>df gsdfg sf g<b>s f</b>s df<p>df gsdfg sf g<b>s f</b>s df<p>df gsdfg sf g<b>s f</b>s df<p>df gsdfg sf g<b>s f</b>s df<p>df gsdfg sf g<b>s f</b>s df<p>df gsdfg sf g<b>s f</b>s df<p>df gsdfg sf g<b>s f</b>s df<p>df gsdfg sf g<b>s f</b>s df<p>df gsdfg sf g<b>s f</b>s df<p>df gsdfg sf g<b>s f</b>s df<p>df gsdfg sf g<b>s f</b>s df<p>df gsdfg sf g<b>s f</b>s df<p>df gsdfg sf g<b>s f</b>s df<p>df gsdfg sf g<b>s f</b>s df<p>df gsdfg sf g<b>s f</b>s df<p>df gsdfg sf g<b>s f</b>s df<p>df gsdfg sf g<b>s f</b>s df<p>df gsdfg sf g<b>s f</b>s df<p>df gsdfg sf g<b>'
  

Test runner

Ready to run.

Testing in
TestOps/sec
removeChild
while (box.firstChild) {
  box.removeChild(box.firstChild);
}
ready
innerHTML
box.innerHTML = '';
ready
removeChild - reversed
while (box.lastChild) {
  box.removeChild(box.lastChild);
}
ready
Pre-cached while
while (--i >= 0) {
  box.removeChild(box.firstChild);
}
ready
Pre-cached nodes to remove
function removeChild(node) {
  if (node && node.parentNode) {
    node.parentNode.removeChild(node);
  }
  return this;
}

var childNodes = box.childNodes;
for (var node = 0, nodeCount = childNodes.length; node < nodeCount; node++) {
  removeChild(childNodes[node]);
}
ready

Revisions

You can edit these tests or add more tests to this page by appending /edit to the URL.