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Tests manipulating pixels in canvas with and without y*canvasWidth
<canvas id="canvas" height="448" width="768">
</canvas>
var canvas = document.getElementById('canvas');
var canvasWidth = canvas.width;
var canvasHeight = canvas.height;
var ctx = canvas.getContext('2d');
var imageData = ctx.getImageData(0, 0, canvasWidth, canvasHeight);
var data = imageData.data;
var buf = new ArrayBuffer(imageData.data.length);
var buf8 = new Uint8ClampedArray(buf);
var data32 = new Uint32Array(buf);
ctx.putImageData(imageData, 0, 0);
Ready to run.
Test | Ops/sec | |
---|---|---|
32-bit Pixel Manipulation |
| ready |
32-bit Pixel Manipulation w/index lookup |
| ready |
| ready |
You can edit these tests or add more tests to this page by appending /edit to the URL.