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Tests two different methods of manipulating pixels using the canvas.
<canvas id="canvas" height="256" width="256"></canvas>
var canvas = document.getElementById('canvas');
var canvasWidth = canvas.width;
var canvasHeight = canvas.height;
var ctx = canvas.getContext('2d');
var imageData = ctx.getImageData(0, 0, canvasWidth, canvasHeight);
var pixels = new Int32Array( imageData.data.buffer );
ctx.putImageData(imageData, 0, 0);
Ready to run.
Test | Ops/sec | |
---|---|---|
8-bit Pixel Manipulation |
| ready |
32-bit Pixel Manipulation |
| ready |
32-bit Pixel Manipulation direct |
| ready |
32-bit second array |
| ready |
32-bit Pixel Manipulation direct (row major) |
| ready |
You can edit these tests or add more tests to this page by appending /edit to the URL.